
class GameData
{
public var ShipSize:Int;
public var Money:Int;
public var MaxHealth:Int;
public var PowerUpAppearanceRate:Int;
public var InvincibilityLength:Int;
public var PowerUpFadeRate:Int;
public var MoneyMultiplier:Float;
public var ShotsFiredRate:Int;
public var Difficulty:Int;
public function new()
  {
  ShipSize = 40;
  MaxHealth = 10;
  PowerUpAppearanceRate = 0;
  Money = 0;
  InvincibilityLength = 100;
  PowerUpFadeRate = 100;
  MoneyMultiplier = 1;
  ShotsFiredRate = 1;
  Difficulty = 1;
  }
}